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Talents

One talent, with the numbers the game data states for it.

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Charge-Up

Flash Stride can be held to charge up twice, and this skill's Energy cost is reduced. However, the dash distance is reduced when not charged. Lv.1 Charge: Slightly increases Damage Multiplier and dash distance. Lv.2 Charge: Increases Damage Multiplier and dash distance.

  • Class Shadowstrix
  • Group Dagger: Flash Stride Enhancement
  • Available at level 5
  • Weapon Dagger
  • Acts on Flash Stride

Numbers this talent states

Every value the game data states for this talent, in the order it states them. A talent that acts on more than one hit states one row per hit, so the same quantity can appear several times. These rows are authored against Flash Stride.

#ValueAmount
1Damage multiplier1.068
2Damage multiplier1.452
3Cooldown18 s
4Damage multiplier0.5626
5Energy cost20 Energy
6Cooldown18 s
7Cooldown, playing solo22 s

What it changes on a skill

Values that differ once this talent is taken, next to what the skill states without it.

SkillValueWithoutWith
Flash StrideEnergy cost40 Energy20 Energy

Skills it acts on