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Affixes

One affix, level by level, with the gems that raise it.

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Ranged

If the distance between you and the target is greater than the listed distance meters when hit, temporarily increase Physical Damage and Magic Damage. Upon reaching a certain level, increase ranged damage's effective range. Effective Range: Different ranged attacks have different Effective Ranges. Beyond the Effective Range, both DMG and Impact will diminish.

  • Group offense
  • Highest level 7
  • Gems that raise it 24
  • Items that carry it 54

Every level

The value each level states. An effect that only begins at a later level has no cell before it.

LevelDistanceMagic DamagePhysical DamageRanged Damage without Falloff
15m1.6%1.6%
25m3.2%3.2%
35m4.8%4.8%
45m6.4%6.4%
55m8%8%12%
65m9.6%9.6%12%
75m11.2%11.2%12%

Gems that raise it

Each gem raises the affix by the listed levels, up to the highest level above.

GemSocketTierLevels
Ranged Power AmethystAmethyst11
Battle Spirit: Ranged Purple Rhomb GemAmethyst21
Fortitude: Ranged Purple Rhomb GemAmethyst21
Hotblood·Ranged Purple Rhombus StoneAmethyst21
Pursuit·Ranged Purple Rhomb GemAmethyst21
Ranged·Curseward Purple Rhomb GemAmethyst21
Ranged·Vitality Purple Rhomb GemAmethyst21
Ranged·Zeal Purple Rhomb GemAmethyst21
Skycleave·Ranged Purple Rhombus StoneAmethyst21
Tenacity · Ranged Attack Purple Rhombus StoneAmethyst21
Unyielding · Ranged Attack Purple Rhombus StoneAmethyst21
Wrath·Ranged Purple Rhombus StoneAmethyst21
Farstrike PeridotPeridot11
Ranged - Agile PeridotPeridot21
Ranged - Flawless PeridotPeridot21
Ranged - Smiting PeridotPeridot21
Ranged - Vigorous PeridotPeridot21
Ranged - Wily PeridotPeridot21
Ranged Blessed PeridotPeridot21
Ranged Fortune PeridotPeridot21
Ranged Sleight PeridotPeridot21
Ranged Ward · Ranged PeridotPeridot21
Ranged · Melee PeridotPeridot21
Tenacious - Ranged PeridotPeridot21

How this affix is handled

What the game data states about this, for the build shown in the header.

  • Active equipment count for affix budgetsAn affix budget uses 8 active equipment pieces: 5 armor pieces, necklace, ring and the currently active weapon. The inactive second weapon does not contribute.
  • Affix-level capacity per equipment itemEach active equipment item contributes 1/2/3/4 affix levels at Green/Blue/Epic/Legendary rarity respectively.The invariant held for every audited live weapon, armor and jewelry row in the pinned snapshot.
  • Full loadout affix budgets with Wine Level 2With 8 active equipment pieces and Wine Level 2, total affix-level budgets are Green 12, Blue 20, Epic 28 and Legendary 36.A Blue total of 30 is impossible under this eight-piece active-loadout model.
  • Wine Level 2 affix contributionWine Level 2 provides four affix slots with a per-affix limit of one: four distinct +1 affix contributions, not +4 to one affix.